Tourist journeys in the Assassin’s Creed series
One of Ubisoft’s most popular brands seems to have as many supporters as opponents. In fact, it must be admitted that for over a decade, the sandbox formula of hooded assassins fighting the ubiquitous Templars has been heavily exploited. Nevertheless, I believe that this cycle works very well as a holiday time-relaxer. The main advantage is a very interesting selection of settings. Individual versions of Assassin’s Creedthey take players to completely different, but equally authentic regions, and the action takes place over many centuries. Combined with an extremely faithful, detailed mapping of historical locations and the possibility of free movement (also around buildings), it gives recipients the opportunity to practice virtual tourism, unprecedented in other action games. Over the years, we had the opportunity to visit, among others Renaissance Italy, Ancient Egypt, Revolutionary Paris or North America during the Revolutionary War.
In addition, in most games, the creators skillfully combine an adventure story referring to conspiracy theories with real events and characters. As a result, the series is also filled with historical curiosities. The last two parts – Origin s and Odyssey – even received dedicated “educational” modes designed for peaceful exploration of the world. The Assassin’s Creed series is also characterized by a very pleasant gameplay core. Stealing stealthily and stealthily eliminating enemies gives satisfaction, and the newer versions, focusing on RPG elements, have significantly improved direct combat. The games have a very low entry threshold and should not be a problem even for occasional players and looking for simple entertainment for a holiday evening. –Krzysztof Olszamowski