The Search for Planet X
… that is deduction in its purest form. In the game, we lead the research of a team that searches the sky in search of various objects: asteroids, comets, dwarf planets and gas clouds. We know that among the seemingly empty areas there is also Planet X, which we cannot observe directly. So we look for clues by asking the application questions, we determine the location of other objects, and at the end of the game we announce that we know with 100% probability where Planet X is located.
Each of the objects has its own placement rules (e.g. they must be adjacent to each other), during the game we will also discover additional rules that will give us further clues to solve the puzzle. We will earn points for the publication of research – partial results, which, however, will help our opponents.
We scour the sky, make theories and watch the actions of our fellow players, solving our logical puzzle. It is worth noting that the combination of a board game and an application works great in Search for Planet X – while we need to combine information, the application manages hints and generates random object layouts, as well as directs a virtual opponent in solo mode.
The game works well in any squad, from 1 to 4 people, and we can make it even easier for beginners, which will make everyone have a chance to win from the first game.
The game is satisfying, smooth and replayable. Compared to other deduction games, Search for Planet X focuses more on the puzzle itself, without the distraction of a resource gathering system or bidding. For me, this is the best game of this type and I am happy to come back to it again.